<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Asperia Games devlog</title><description>Asperia Games is a solo studio building strategy and arcade games about systems under pressure. Play them in your browser and follow the devlog.</description><link>https://asperiagames.com/</link><language>en-gb</language><item><title>Rebuilding asperiagames.com</title><link>https://asperiagames.com/blog/rebuilding-asperiagames-com/</link><guid isPermaLink="true">https://asperiagames.com/blog/rebuilding-asperiagames-com/</guid><description>The old site was a template with invented testimonials and stock controller photos. Here&apos;s what replaced it, and the browser problem that shaped it.</description><pubDate>Thu, 10 Sep 2026 00:00:00 GMT</pubDate><category>devlog</category><category>meta</category><category>web</category></item><item><title>Why Coin Run exists</title><link>https://asperiagames.com/blog/why-coin-run-exists/</link><guid isPermaLink="true">https://asperiagames.com/blog/why-coin-run-exists/</guid><description>Soldiers of Wealth is a slow game about weekly decisions. Coin Run is the two-minute version, and building it changed what the strategy layer needs.</description><pubDate>Wed, 08 Apr 2026 00:00:00 GMT</pubDate><category>devlog</category><category>design</category><category>soldiers-of-wealth</category></item><item><title>Building LOGFIRE in PICO-8</title><link>https://asperiagames.com/blog/building-logfire-in-pico-8/</link><guid isPermaLink="true">https://asperiagames.com/blog/building-logfire-in-pico-8/</guid><description>Why a game about reading production logs has no sprites, no scrolling background, and nothing on screen that isn&apos;t text you&apos;re supposed to read.</description><pubDate>Mon, 16 Mar 2026 00:00:00 GMT</pubDate><category>pico-8</category><category>devlog</category><category>design</category></item></channel></rss>